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{"id":4508000026684,"title":"TWILIGHT STRUGGLE DELUXE EDITION","handle":"twilight-struggle-deluxe-edition","description":"\u003cdiv\u003e\n\u003cdiv id=\"ctl00_ctl00_ctl00_ctl00_SiteContent_DnDContent_MainDnDContent_LeftColumn_productContent_ArticleContentContainer\" class=\"ProductContentArea\"\u003e\n\u003cdiv class=\"ProductBody\"\u003e\n\u003cdiv class=\"ProductText\"\u003e\u003c\/div\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle...\"\u003cbr\u003e– John F. Kennedy\u003c\/p\u003e\n\u003cp\u003eIn 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life. The game begins amidst the ruins of Europe as the two new \"superpowers\" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTwilight Struggle\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003einherits its fundamental systems from the card-driven classics\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/620\/we-people\"\u003e\u003cu\u003e\u003cspan color=\"#000080\" style=\"color: #000080;\"\u003eWe the People\u003c\/span\u003e\u003c\/u\u003e\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/234\/hannibal-rome-vs-carthage\"\u003e\u003cu\u003e\u003cspan color=\"#000080\" style=\"color: #000080;\"\u003eHannibal: Rome vs. Carthage\u003c\/span\u003e\u003c\/u\u003e\u003c\/a\u003e. It is a quick-playing, low-complexity game in that tradition. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources?\u003c\/p\u003e\n\u003cp\u003eTwilight Struggle's Event cards add detail and flavor to the game. They cover a vast array of historical happenings, from the Arab-Israeli conflicts of 1948 and 1967, to Vietnam and the U.S. peace movement, to the Cuban Missile Crisis and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war.\u003c\/p\u003e\n\u003cp\u003eA deluxe edition, published in 2009 includes the following changes from the basic game:\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMounted map with revised graphics\u003c\/li\u003e\n\u003cli\u003eTwo double-thick counter sheets with 260 counters\u003c\/li\u003e\n\u003cli\u003eDeck of 110 event cards (increased from 103)\u003c\/li\u003e\n\u003cli\u003eRevised rules and player aid cards\u003c\/li\u003e\n\u003cli\u003eRevised at start setup and text change for card #98 Aldrich Ames\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eUpgrade kit for the owners of the previous version includes the following:\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMounted Map with revised graphics\u003c\/li\u003e\n\u003cli\u003eNew card decks\u003c\/li\u003e\n\u003cli\u003eUpdated Rules \u0026amp; Charts\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cdiv class=\"ProductText\"\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003cbr\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003c\/div\u003e","published_at":"2020-04-24T21:35:33-04:00","created_at":"2020-04-24T21:35:33-04:00","vendor":"comiclist","type":"","tags":[],"price":7999,"price_min":7999,"price_max":7999,"available":false,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":32005756420156,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"CQ","requires_shipping":true,"taxable":true,"featured_image":null,"available":false,"name":"TWILIGHT STRUGGLE DELUXE EDITION","public_title":null,"options":["Default Title"],"price":7999,"weight":800,"compare_at_price":null,"inventory_management":"shopify","barcode":"","requires_selling_plan":false,"selling_plan_allocations":[]}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/0107\/0419\/1552\/products\/131245.jpg?v=1587778568"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/0107\/0419\/1552\/products\/131245.jpg?v=1587778568","options":["Title"],"media":[{"alt":null,"id":6509314736188,"position":1,"preview_image":{"aspect_ratio":0.736,"height":500,"width":368,"src":"https:\/\/cdn.shopify.com\/s\/files\/1\/0107\/0419\/1552\/products\/131245.jpg?v=1587778568"},"aspect_ratio":0.736,"height":500,"media_type":"image","src":"https:\/\/cdn.shopify.com\/s\/files\/1\/0107\/0419\/1552\/products\/131245.jpg?v=1587778568","width":368}],"requires_selling_plan":false,"selling_plan_groups":[],"content":"\u003cdiv\u003e\n\u003cdiv id=\"ctl00_ctl00_ctl00_ctl00_SiteContent_DnDContent_MainDnDContent_LeftColumn_productContent_ArticleContentContainer\" class=\"ProductContentArea\"\u003e\n\u003cdiv class=\"ProductBody\"\u003e\n\u003cdiv class=\"ProductText\"\u003e\u003c\/div\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle...\"\u003cbr\u003e– John F. Kennedy\u003c\/p\u003e\n\u003cp\u003eIn 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life. The game begins amidst the ruins of Europe as the two new \"superpowers\" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTwilight Struggle\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003einherits its fundamental systems from the card-driven classics\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/620\/we-people\"\u003e\u003cu\u003e\u003cspan color=\"#000080\" style=\"color: #000080;\"\u003eWe the People\u003c\/span\u003e\u003c\/u\u003e\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/234\/hannibal-rome-vs-carthage\"\u003e\u003cu\u003e\u003cspan color=\"#000080\" style=\"color: #000080;\"\u003eHannibal: Rome vs. Carthage\u003c\/span\u003e\u003c\/u\u003e\u003c\/a\u003e. It is a quick-playing, low-complexity game in that tradition. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources?\u003c\/p\u003e\n\u003cp\u003eTwilight Struggle's Event cards add detail and flavor to the game. They cover a vast array of historical happenings, from the Arab-Israeli conflicts of 1948 and 1967, to Vietnam and the U.S. peace movement, to the Cuban Missile Crisis and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war.\u003c\/p\u003e\n\u003cp\u003eA deluxe edition, published in 2009 includes the following changes from the basic game:\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMounted map with revised graphics\u003c\/li\u003e\n\u003cli\u003eTwo double-thick counter sheets with 260 counters\u003c\/li\u003e\n\u003cli\u003eDeck of 110 event cards (increased from 103)\u003c\/li\u003e\n\u003cli\u003eRevised rules and player aid cards\u003c\/li\u003e\n\u003cli\u003eRevised at start setup and text change for card #98 Aldrich Ames\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eUpgrade kit for the owners of the previous version includes the following:\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMounted Map with revised graphics\u003c\/li\u003e\n\u003cli\u003eNew card decks\u003c\/li\u003e\n\u003cli\u003eUpdated Rules \u0026amp; Charts\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cdiv class=\"ProductText\"\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003cbr\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003c\/div\u003e"}

TWILIGHT STRUGGLE DELUXE EDITION

Product Description

 

"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle..."
– John F. Kennedy

In 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life. The game begins amidst the ruins of Europe as the two new "superpowers" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing.

Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal: Rome vs. Carthage. It is a quick-playing, low-complexity game in that tradition. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources?

Twilight Struggle's Event cards add detail and flavor to the game. They cover a vast array of historical happenings, from the Arab-Israeli conflicts of 1948 and 1967, to Vietnam and the U.S. peace movement, to the Cuban Missile Crisis and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war.

A deluxe edition, published in 2009 includes the following changes from the basic game:

  • Mounted map with revised graphics
  • Two double-thick counter sheets with 260 counters
  • Deck of 110 event cards (increased from 103)
  • Revised rules and player aid cards
  • Revised at start setup and text change for card #98 Aldrich Ames

 

Upgrade kit for the owners of the previous version includes the following:

  • Mounted Map with revised graphics
  • New card decks
  • Updated Rules & Charts

    $79.99
    Maximum quantity available reached.
    Language
    English
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